Today I got to beat the final boss for the first time (personally, it needs to be harder)! This means the bulk of the game's content is done, which is a huge sigh of relief for me. There is still more to do, like go back and fix up some loose ends/unfinished quests in previous dungeons. Maybe add some secret levels? You'll have to play to find out!
Now there's just a few finishes touches left, and of course, having a play through to make sure everything is balanced. I'm hoping to put up a trailer as my next update.
Read More!
What could it be?
What is this strange monster?

It took away over half my HP while trying to take a screenshot! You'll have to be at full attention if you want to come out of this challenging battle alive. Read More!
It took away over half my HP while trying to take a screenshot! You'll have to be at full attention if you want to come out of this challenging battle alive. Read More!
Title Screen
Ashingda 27 was kind enough to draw Dego a new title screen!

The title features a party of four facing off against a group of monsters, led by the Envoy of Malice. Read More!
The title features a party of four facing off against a group of monsters, led by the Envoy of Malice. Read More!
Thief Class Rebalance
Due to popular demand(my friends yelling at me), the thief class has been rebalanced:
-Starting Stats-
HP: 125
Melee: 15
Range: 15
Magic: 5
Weapon: Dagger
-Skills-
Level 1: For 180 seconds, monsters drop 150% health!
Level 2: For 15 seconds, you attack 80% faster!
Level 3: For 180 seconds, monsters give 150% gold and exp!
Level 4: Cloak yourself. You are invincible for 15 seconds! Read More!
-Starting Stats-
HP: 125
Melee: 15
Range: 15
Magic: 5
Weapon: Dagger
-Skills-
Level 1: For 180 seconds, monsters drop 150% health!
Level 2: For 15 seconds, you attack 80% faster!
Level 3: For 180 seconds, monsters give 150% gold and exp!
Level 4: Cloak yourself. You are invincible for 15 seconds! Read More!
Over 150 Items
Here's a screenshot showing a custom weapon made by razerx. Each set of weapons add new special attacks, giving a variety of ways for combat to play out. Many of the best items are found only as quest rewards, so always take the time to help an out NPC.
And keep a lookout! There just might be a secret shop hidden inside one of the dungeons. Read More!
500 Downloads!
A special thanks to everyone who gave feedback, suggestions, and bug reports!
Here are the three big things left on the to-do list:
-Make the final area
-Update previous dungeons
-Add several minor features
It shouldn't be long now. The final version is just around the corner. Read More!
Here are the three big things left on the to-do list:
-Make the final area
-Update previous dungeons
-Add several minor features
It shouldn't be long now. The final version is just around the corner. Read More!
11/14 Dungeons Complete
I have taken a long break from working on Dego, but now it is time to finish up the game. There are only a few dungeons left, but I want to make sure each area adds new challenges and AI patterns. The final dungeons take the most time!
I've made countless tweaks to the game mechanics and will be adding several new features to existing dungeons. Some changes include:
-New ally types
-Power Drive special now knocks enemies back - making it incredibly awesome
-Players are no longer repositioned after using a camp, unless they were dead
Keep checking back for progress updates! Read More!
I've made countless tweaks to the game mechanics and will be adding several new features to existing dungeons. Some changes include:
-New ally types
-Power Drive special now knocks enemies back - making it incredibly awesome
-Players are no longer repositioned after using a camp, unless they were dead
Keep checking back for progress updates! Read More!